By David J. Abraham, Péter Biró, David F. Manlove (auth.), Thomas Erlebach, Giuseppe Persinao (eds.)
The 3rd Workshop on Approximation and on-line Algorithms (WAOA 2005) curious about the layout and research of algorithms for on-line and computationally challenging difficulties. either types of difficulties have quite a few functions from numerous ?elds. WAOA 2005 came about in Palma de Mallorca, Spain, on 6–7 October 2005. The workshop was once a part of the ALGO 2005 occasion that still hosted ESA, WABI, and ATMOS. the 2 past WAOA workshops have been held in Budapest (2003) and Rome (2004). themes of curiosity for WAOA 2005 have been: algorithmic online game idea, appro- mation periods, coloring and partitioning, aggressive research, computational ?nance, cuts and connectivity, geometric difficulties, inapproximability effects, mechanism layout, community layout, packing and overlaying, paradigms, rand- izationtechniques,real-worldapplications,andschedulingproblems.Inresponse to the decision for papers we obtained sixty eight submissions. every one submission was once reviewed through a minimum of 3 referees, and the overwhelming majority through a minimum of 4 referees. The submissions have been regularly judged on originality, technical caliber, and relevance to the themes of the convention. in response to the reports, this system Committee chosen 26 papers. we're thankful to Andrei Voronkov for supplying the EasyChair convention system,whichwasusedtomanagetheelectronicsubmissions,thereviewprocess, and the digital notebook assembly. It made our activity a lot more uncomplicated. we'd additionally prefer to thank the entire authors who submitted papers to WAOA 2005 in addition to the neighborhood organizers of ALGO 2005.
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